We have the most up-to-date Phasmophobia patch notes, bug fixes, game changes, and more right here.
Phasmophobia is still in Early Access, and as a result, developers release updates pretty often that introduce major changes to the game and its contents. From bug fixes to new content to removing outdated assets, Phasmophobia's patch notes contain all of the information you need to know about the changes Kinetic Games is making to Phasmophobia.
Without further ado, let's take a look at the most recent Phasmophobia patch notes and what's included in them.
7 August 2023 - We've updated this article to reflect any changes or updates to the Phasmophobia patch notes.
Table of Contents
- Latest News
- 25 April 2023 - Progression 2.0 Dev Preview
- Patch Notes
- 8 April 2023 - Tempest Hotfix - v0.8.1.5
- 5 April 2023 - Tempest Hotfix - v0.8.1.4
- 14 March 2023 - Tempest Hotfix - v0.8.1.3
- 8 March 2023 - Tempest Hotfix - v0.8.1.2
- 5 March 2023 - Tempest Hotfix - v0.8.1.1
- 27 February 2023 - Tempest Update - v0.8.1.0
Latest News
Below you will find the latest news on upcoming patch notes for Phasmophobia, including any details on dev previews. 1 June 2023 - Development Preview #11 is here Phasmophobia's major progression update is just around the corner, and developers have recently released a series of development previews, offering a look at the game's new UV light, new equipment changes, and more.
A new development preview for Progression 2.0 is now live, take a read here: https://t.co/yyQtYcHRsf#Phasmophobia25 April 2023 - Progression 2.0 Dev Preview
Patch Notes
Below you will find the latest patch notes for Phasmophobiaand the various updates released by the game.
FIXES EASTER EVENT This year's event will run for 1 week, until 00:00 on April 12th (BST)! Enjoy the Easter '23 ID Badge and Trophy in your collection! CHANGES FIXES CHANGES FIXES NEW CHANGES FIXES PROGRESSION The next major update will be Progression Part 1 (v0.9.0), and will make way for the new leveling system; player levels, money, and equipment will be wiped and set to 0, however, to allow users to continue playing as they have been, everyone who has played the game pre-wipe will be fast-tracked to Prestige 1, level 0. This will reset your progress but keep all difficulties and locations available for play when the reset hits. A future development preview will reveal what your pre-wipes level badge will look like, keep your eyes peeled for that soon! CUSTOM DIFFICULTY Custom difficulty’s reward values have been overhauled. This should help balance the game closer to the default difficulties and make progression fairer for those who don’t want to min-max their custom games. The maximum reward value possible is now 15x Several options have had their rewards reduced The Apocalypse Challenges’ requirements have been adjusted: Bronze: 6x+ Silver: 10x+ Gold: 15x Rules have been added to reduce rewards when two options are set to specific values, thus canceling each other out but still giving you a reward. Here are some examples: 0 starting sanity with sanity pills 25% or higher Faster ghosts but player unlimited sprint Broken Fuse Box but Flashlights: On Triggering one of these combinations will change the custom difficulties option panel to a yellow warning icon. You can hover your cursor over this icon to find out more information on how it is affecting or being affected by other settings. Several custom options have been adjusted: “Evidence Given” will now soft cap the reward multiplier. Rewards added above these multipliers will only add 50% of their values to the total reward; 3 Evidence: 4x 2 Evidence: 5x “Grace Period” 6s has been removed “Sprint Duration” and “Sprint Recharge” have been removed and will default to: Duration: 3s Recharge: 5s “Sprint” options have been changed to: Off On Infinite NEW DIFFICULTIES INSANITY For the best investigators, a new default difficulty has been added: Insanity. More information can be found in-game on the difficulty selection screen. CHALLENGE MODE A new weekly rotational difficulty has been added. Each week a different challenge will be available offering unique modes ranging from Intermediate to Insanity and beyond. 26 challenges have been added A challenge-specific loadout will be provided automatically, for free Completing the challenge 3 times on the specified map will grant a large money and XP bonus Each challenge will be available twice a year You will lose nothing if you fail or die CURSED POSSESSIONS Sunny Meadows’ staff weren’t just experimenting on people, they were seriously trying to unearth something unnatural: MONKEY PAW A severed paw that grants a wish for those who ask it. Be warned, the wish may not be worth the consequences: Wishes can be found scattered inside Sunny Meadows Mental Institution and will be added to your Journal when found. These are not required to use the paw and are just a permanent note to help you remember. The number of wishes you have will correspond to the difficulty or reward multiplier for that contract: 0x – 1.9x Rewards: 5 wishes 2x – 2.9x Rewards: 4 wishes 3x Rewards or higher: 3 wishes Note: After 2 weeks, these patch notes will be updated with the details of every wish Shop Updates The shop computer has had some UI improvements Shop and Storage has been recreated, acting like an online shopping basket Added an “all equipment” loadout You can now tick “auto-add” to your loadout, to add it as soon as you join a lobby NEW Strange symbols have been spotted in the warehouse, what could they mean? Get searching for an answer! Crucifix uses will now have new textures, effects and sounds when used Updated all UV shaders! UV effects will now be much more accurate and work when shining another light over the UV light. Additionally, UV effects will now fade out over time, instead of disappearing instantly “The Tower” Tarot Card will now additionally double all ghost activity for 20s Weather particles lighting have been improved and now work with the sky light, helping them look more realistic (no more ashy black snow!) All windows will now have new raindrop effects on them if it's raining, and additional sounds in all maps similar to Tanglewood’s Several foliage objects will now be affected by windy weather outside You will now receive an in-game message when a new game update is available to download A Broken Fuse Box’s sparks now bounce on nearby objects instead of clipping through them CHANGES Reduced the range and resolution of several environmental lights slightly. This should decrease the chance of your shadows becoming overly pixelated when having lots of lights turned on in a location, and decreasing the chance of an object hitting the “maximum lights” limit (e.g. resulting in black floors or DOTS casting no light) The time between hunts will now be the same if the ghost uses a crucifix or if it hunts (20s for Demon, 25s for other ghost types) The ghost's room will no longer be visible on the Haunted Mirror when you use it at 0% sanity Ghost orbs can no longer go through walls into a different room Fog quality settings have been changed for better visual clarity across all settings Low – Downsampling at 2, no shadows Medium – No downsampling, no shadows High – No downsampling, receive shadows Blur has been removed Renamed Daily and Weekly Challenges to Daily and Weekly Tasks, to avoid confusion with the new Challenge Mode difficulty Several icons have been improved Improved and fixed the visuals of light sources on the PC monitors in Prison Improved the visuals of the collectible cabinets in the warehouse lobby Lighting a Summoning Circle candle with no sanity will now extinguish it instantly. Saying "goodbye" on the Ouija Board no longer counts toward challenges Renamed the High School bathrooms to make it clearer where they are Failing to join a room with a password now gives a more descriptive error The night vision camera effect will now adjust brightness when entering and exiting foggy areas FIXES Ghosts can no longer interact with windows on the floor below them, in both Farmhouse locations Voice recognition will now work for all players if other players loaded in slowly Removed several safe spots in Prison, Maple Lodge Campsite, and School Several shaders and materials will now render correctly The Voodoo Doll can no longer stop hunts Using the Voodoo Doll, Tarot Cards, Music Box and the Summoning Circle will now count towards the “use Cursed Possessions” task Items will no longer teleport in the SM Courtyard when thrown in specific spots Patched up some holes in the Sunny Meadows Courtyard floor Removed an invisible wall upstairs in Edgefield Improved Anisotropic textures for radiators, rugs, outside ground, SM flooring Ghosts can now kill you on the blue beds in house maps Ghosts can now detect active electronic equipment if they were grabbed when active Voice recognition will no longer work if you have the ‘text’ voice recognition option enabled The Apocalypse stickers will now show in Singleplayer instead of Multiplayer A book in the Sunny Meadows Courtyard is no longer only a shadow Removed several shadow rendering issues in Sunny Meadows and Tanglewood Thaye will now have the correct interaction rate before aging Window knocks now count as an interaction for stats Tasks featuring “Asylum” will now display “Sunny Meadows” You can no longer sprint or move while in the death room Setting a preset for a custom difficulty and changing a cursed possession, will no longer apply that change to the actual preset difficulty, instead of just the Custom game you are editing Standing in DOTS light will no longer stop sanity drain You can now see your hands on your monitor when in VR and smooth camera is enabled Ghost orbs can no longer be seen with a photo camera The ball in the upstairs Ridgeview closet will no longer glitch when the hiding spot is blocked Ghost orbs in the outside "rooms" in Camp Woodwind will no longer be very high above the ground Video cameras will now receive the ghost glitch effects The “Sky Light” will now turn on and off accurately with your settings Lighter flame is now being considered for the Onryo hunt ability when blown out An Onryo will now have a higher chance to blow out a flame, the more players that are dead, instead of a lower chance Hunts will now end if all players are outside The haunted mirror will now drain a minimum of 20 sanity per use instead of 278 April 2023 - Tempest Hotfix - v0.8.1.5
5 April 2023 - Tempest Hotfix - v0.8.1.4
14 March 2023 - Tempest Hotfix - v0.8.1.3
8 March 2023 - Tempest Hotfix - v0.8.1.2
5 March 2023 - Tempest Hotfix - v0.8.1.1
27 February 2023 - Tempest Update - v0.8.1.0
Note: Lighting the 5th candle with no sanity will cause an instant hunt
FAQs
What is coming in the new Phasmophobia update? ›
Progression overhaul
Originally planned as a two-part update to release around 2022, Progression will now be split into three parts instead and the first part will release in July 2023. An overhaul of how the game progresses will be made, including changes to objectives, leveling, equipment, money and rewards.
The update will center around an overhaul of the progression system, including a reset of existing player levels, money, and equipment, a new tiered system of equipment and evidences, levelling prestiges, and an overhaul of rewards.
Is Phasmophobia resetting levels? ›The next Phasmophobia update will reset all your progress when it goes live on PC, but there's a good reason the ghost game is doing this – and it's not just a new kind of horror game trick.
What time does the Phasmophobia update come out? ›According to the roadmap, which looks at what's in-store for the game, this major patch is due to roll out in Q3 2023. However, before then there is "Progression 1.0", which is due to arrive in July.
What is the Phasmophobia 0.7 0.2 update? ›The 0.7. 0.2 update is a minor update to the game released on 30 September 2022. This update fixes several other bugs related to the Apocalypse update that were not addressed by the previous patch.
Does Phasmophobia have an end? ›If all players in the round die, the game will end shortly after the last player returns as an observer.
What does level 10 unlock Phasmophobia? ›Once players earn enough XP to reach Level 10, the Intermediate maps will unlock. These areas come with some significant challenges. On the Intermediate maps, players lose sanity 50% more quickly, and players have a few minutes fewer to set up equipment before the ghost becomes active.
Is 0 freezing in Phasmophobia? ›To simplify, any temperature reading of 0°C (32°F) or less is guaranteed to be Freezing Temperatures (by both definition and in-game mechanic). The thresholds listed above can be used as evidence of Freezing Temperatures due to how both the thermometer and temperature mechanics work.
Is Phasmophobia ok for 11 year olds? ›"Although Phasmophobia on PC has not yet been rated for PEGI or ESRB, the Vive store states that it is only suitable for those 17+ and over. The game is flagged for Horror on the Steam store.
Who has the highest Phasmophobia level? ›The player with the highest level that is "verifiable by developers" as legitimate is Shuee 01, with over 42,000 levels as of April 2023.
What is the hardest level in Phasmophobia? ›
Difficulties in Phasmophobia adjust the player experience according to their skill. There are five main difficulties in Phasmophobia: Amateur, Intermediate, Professional, Nightmare, and Insanity.
What happens when you reach 0 sanity in Phasmophobia? ›At zero sanity you will not automatically die, but you will become the top target for ghostly hauntings. This is a very high risk, high reward strategy. When the average sanity of the group in the house falls below half, you'll note more haunting events.
Is Phasmophobia a phobia? ›A persistent fear of ghosts is sometimes called phasmophobia, a type of specific phobia. It derives from Greek φάσμα, phásma, meaning "apparition" and -φοβία, -phobía, meaning "fear". It is often brought about by experiences in early childhood and causes sufferers to experience panic attacks.
How long to beat Phasmophobia? ›Single-Player | Polled | Average |
---|---|---|
Main Story | 29 | 20h 41m |
Main + Extras | 16 | 34h 37m |
Completionist | 7 | 76h 13m |
All PlayStyles | 52 | 32h 27m |
1 is a minor content update released on 27 February 2023. The update includes new difficulties and a further rework to custom difficulties, a new "Challenge Mode", a new Monkey Paw cursed possession, and an improved equipment store interface.
What is the Easter event in Phasmophobia 2023? ›The 2023 Easter event has arrived within Phasmophobia, bringing with it Easter Eggs that you can track down on various maps, allowing you to receive a new ID badge and Trophy. This page acts as a comprehensive breakdown of the 2023 Easter event within Phasmophobia, including its runtime.
What is the Phasmophobia 0.29 6 update? ›The 0.29. 6 update was released on 17 June 2021 on the Beta branch and on 18 June 2021 on the main branch. This update adds two new ghosts, a new street map, as well as several changes and bug fixes.
What is the update for Phasmophobia 0.6 2? ›2.0, also known as the Truck Overhaul update, was released on 10 June 2022. The update includes a redesign of the van's interior, three new ghosts, changes to existing ghosts, a new voice recognition system, and other quality-of-life changes.